Tag Archives: experiment

Touch Events Across Obscuring Prims

Thanks to Simon Kline’s One-Prim HUD class, a basic but worthwhile introduction to the llDetectedTouchUV() function, I have spent the last couple days experimenting with tracking my position as I touch and drag across the surface of a cube. I employed the heretofore-seldom-used-by-me touch() event. No, not touch_start(). Touch(). This event fires continuously as you […]

Undocumented Feature in llListen()

Don’tcha just love the phrase “undocumented feature”? I think I shall expound upon this term at a later date. Right now, I want to concentrate on a recent experiment of mine. This week in the CSMS group, a question arose about the consequences of calling llListen() more than once in the same state, changing only […]